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even though I feel like I messed up some of it, I could definitely feel the vision of what it was! it felt like a deeper world then you'd expect from a 2 week game jam game, Good job man!

I actually just looked at the trailer now and I'm realizing my problem was not using the double jump in the way intended (I think)

(+1)

Thanks for playing! I really appreciate the feedback, and seeing you play it helps too, that way I can see if it makes sense to anyone else haha!
I'll update this game in the future and tweak the wall jump mechanic, or at least show the player how to use it to it's fullest